PicoDrive libretro core for MegaDrive/Genesis emulation

This is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS
emulator, which was written having ARM-based handheld devices in mind
(such as smartphones and handheld consoles like GP2X and Pandora),
but also runs on non-ARM little-endian hardware too. This package is for
RetroArch/Libretro front-end.

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Source Files
Filename Size Changed Actions
_service 0000000567 567 Bytes over 4 years
_servicedata 0000000239 239 Bytes almost 4 years
libretro-picodrive-0~git20200716.tar.xz 0001335032 1.27 MB almost 4 years
libretro-picodrive.changes 0000009575 9.35 KB almost 4 years
libretro-picodrive.spec 0000001585 1.55 KB almost 4 years
Revision 2 (latest revision is 4)
Guo Yunhe Guo Yunhe (guoyunhe) committed almost 4 years ago (revision 2)
- Update to version 0~git20200716:
  * libretro, build fixes ffor android/ios
  * libretro, tentative fix for android build
  * sh2 drc, optimize standard division insns (default off, needs more scrutiny)
  * Buildfix
  * Buildfix
  * Fix more conflicting types for prototypes
  * Prevent collission with PS2 SDK
  * Make sure function prototype signatures match, and put typedefs into separate header file
  * core, keep offsets header from being build if no preprocessed asm files
  * libretro, build fixes
  * libretro, build fixes
  * core, fix type issues by using stdint types
  * libretro, build fixes
  * sh2, fix for interpreter crash if drc is compiled in too
  * sh2 drc, fix for x86_64 backend
  * libretro, more fixes and cleanups for windows and osx
  * libretro, fix for windows and osx
  * libretro, changes to allow for both standalone and libretro build
  * SDL UI, 2x overlay mode, for improved color resolution
  * libretro make fix for non-arm architectures
  * sh2 drc, fix for SH2 T handling in Mips/RiscV
  * SDL UI, preparation for 2x mode, for improved color resolution
  * sh2 drc, optimisation for SH2 16x16 multiplication
  * SDL UI, fix for CD LED display
  * sh2 drc, backend 32/64 bit compatibility fixes for Mips/RiscV
  * vdp fifo, DMA bugfix
  * sh2 drc, add powerpc64le backend
  * sh2 drc, preparations for powerpc support
  * vdp rendering, bugfix for overlapping high prio sprites
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